Mid / Senior Unity Developer (m/f/d)

contract
Fully Remote

Applicants must be able to work 4 hours overlap with DECA Games's working day (Berlin, Deutschland)

Responsibilities

  • Working with highly efficient and optimized code
  • Work with an interdisciplinary agile team of artists, designers, and programmers to implement new gameplay features
  • Design and implement well-engineered, reliable, maintainable, and bug-free code
  • Solve challenging technical issues
  • Follow best practices, development processes, and coding standards
  • Document and peer review technical designs with other software engineers
  • Work with QA, providing information needed to fully test developed code
  • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks
  • Share knowledge, help and mentor colleagues in a cooperative, cross-disciplinary and remote team environment


Experience

Work Experience Requirements

  • At least four years of gaming industry experience
  • Shipped at least two mobile/desktop games, preferably on multiple platforms

Skills and Knowledge

  • Expert in .NET/C# and Unity
  • Strong OOP skills and proficiency with C#
  • Strong performance optimization experience
  • Strong problem solving/debugging skills
  • Extensive experience with self-testing to minimize and fix issues
  • Extensive experience in 2d sprites rendering
  • Practical experience in Unity DOTS (including ECS, Job System and Burst Compiler)
  • Good understanding of code execution and performance on different platforms (mobile and desktop)
  • Good knowledge and understanding of TCP protocol and handling Socket connection in .NET/C#
  • Experience with Git
  • Knowledge of Unity project best-practices (prefabs, asset naming, organized scene hierarchy)
  • Basic understanding of Unity UI components
  • Familiar with Agile Project Management and Scrum
  • Independent and highly motivated working style that take pleasure from creative work
  • Ability to communicate effectively and work as part of a team
  • Fluent in English

Would be a plus

  • Experience in writing Native Extensions
  • Experience in protecting games against injected code/memory modification
  • Experience in working with ShaderLab
  • Remote work experience

Salary and Perks

tbd

Technology
C#
.NET
Tools
Slack
Jira
Hangouts
Dropbox
Google Drive

About DECA Games

DECA Games is an indie publisher completely focused on live operations and games as a service We take over and reinvigorate games as they age or when their original developer can no longer support them.

Our team has worked on games that have topped the charts, won awards, and grossed hundreds of millions of dollars across PC, browser, and mobile platforms. We’ve also epically failed too many times to count. The vast experience of our team and our unique methodology is what sets us apart.

DECA Games is an indie publisher completely focused on live operations and games as a service We take over and reinvigorate games as they age or when their original developer can no longer support them.

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